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Full-time Technical Director

at Blazing Griffin in Edinburgh


Blazing Griffin is a game development studio based in Edinburgh, Scotland. We are currently looking for an experienced Technical Director to manage the technical direction for all our small-to-medium-sized mobile and PC projects. The successful candidate will be a creative individual with an enthusiasm for developing games across multiple genres.

As Technical Director of a small team – or several small teams – you will define the technical direction of the studio’s six-month to year-long projects. You’ll be the type of person who loves multitasking rather than performing within a single, strictly-defined role, and you’ll need to be flexible about tasks and responsibilities. This permanent, full time position will be at our Edinburgh offices.

Primary Responsibilities

Leading and motivating the Code Team to realise goals and deliver successful projects on time and to budget
Creating and clearly communicating the technical direction for each project to the rest of the team, maintaining that direction to the end of each project
Empowering the development team by incorporating their skills and ideas, along with regular critiques and mentoring
Using your experience to promote and reinforce a healthy culture within the development department, while helping individuals grow in their roles and progress as developers
Work with other team members to collaboratively design games that meet team, project, and business goals. You will assist the Producer in the creation and overall management of the development team’s schedule and resource plans
Solving complex technical problems that occur within the game’s production

Required Skills

Previous experience as a Technical Director (or Lead Developer with significant management experience) on 2-3 large-scale PC or console shipped titles
Experience developing across multiple platforms including console, PC, and mobile
Experience with one or more industry-standard engines such as Unity, Unreal, or CryEngine
Experience architecting large scale code projects
In-depth knowledge of popular game development programming languages (C++, C#)
Computer Science Degree or equivalent
Knowledge of all areas of game programming – gameplay, AI, audio, animation, networking, etc.
Detailed knowledge of object oriented design, design patterns, data structures, and math
Excellent problem solving skills
Good understanding of Unity3D Pro including Unity GUI, asset bundles, and materials/shaders
Excellent verbal and written communication, with the ability to clearly, positively, and professionally communicate ideas to internal staff and external partners
In-depth knowledge of current game trends
Balancing deadlines and resources, with experience in time management for teams, prioritising tasks, meeting deadlines, and making tough decisions when necessary
Managing internal and external dependencies in conjunction with the other game development disciplines, and adapting work accordingly
Instructing developers of all levels
Self-improving yourself and your team – enhancing current skills and learning new ones


Recent jobs at Blazing Griffin
Full-time Lead Programmer at Blazing Griffin in Edinburgh 07-08-2014
Full-time Senior Backend Designer at Blazing Griffin in Edinburgh 04-11-2013

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Published at 07-08-2014
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