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Full-time ENVIRONMENT ARTIST

at Axis Animation in Glasgow

ENVIRONMENT ARTIST

Axis Animation are expanding their team and are looking to hire experienced ENVIRONMENT ARTIST to create amazing work on a full time or ongoing freelance basis working onsite in Glasgow.

This role requires a skilled artist with a broad background creating different types of assets using both hard surface and sculpted techniques. You’ll be a personable, pro-active, self starter who can work with your lead to implement consistent working practice and ensure the standard and quality of the assets are consistently high.

A thorough knowledge of Modelling, Sculpting, Texturing and Shading as well as the ability to troubleshoot technical problems is a must. A good understanding of the asset production pipeline including pre-production, production and post-production is also necessary.

Candidates must be willing and able to work onsite in Glasgow, and have relevant visas in place permitting this, if required, at time of application.

RESPONSIBILITIES

Producing high quality assets suitable for production both technically and artistically

Ability to work to a brief and follow concepts

Working with your lead to solve technical problems

Ensuring assets meet specifications provided by all relevant departments

Liaising with production to manage your time

Working closely with your Lead to identify process improvements/tools to increase department productivity

REQUIREMENTS

Accomplished examples of Modelling, Texturing and Shading both hard surface and sculpted assets

Thorough knowledge of Modelling package of your choice is essential

Thorough knowledge of Zbrush and/or Mudbox is essential

Thorough knowledge of Mari and/or Bodypaint 3D or other 3D texturing software is essential

Basic understanding of Lighting and Look Development

Willingness to learn SideFX Houdini workflow

Good communication skill and ability to work interactively with production and other artists to solve production challenges

Proven production experience within a team min. 2 years


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Published at 29-08-2016
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